To install NineAnimator, you have the following options:
- TestFlight Beta Testing
- Install from Third-Party App Stores
- Install via Cydia Impactor with Compiled IPAs
- Build from Source Code
TestFlight Beta Testing
NineAnimator is now available via TestFlight. Join the NineAnimator Beta Testing Program.
Third-Party App Stores
NineAnimator is available on the following third-party app stores:
Download the latest compiled IPA file from the release page and install the app with Cydia Impactor.
For detailed instructions please view the #installation channel on our Discord server.
Build from Source Code
Step One: Install Carthage
To build this app, you will need Carthage installed.
The simplest way to install Carthage is to use Homebrew.
$ brew update $ brew install carthage
You can also install Carthage with the installer package, which can be found here.
Step Two: Build the app with Xcode
You won’t need any Apple Developer membership to build and install this app. Open this project in Xcode, connect your phone to the computer, select your device, and click the run button on the top left corner.
Xcode might prompt you that the bundle identifier cannot be used. In this case,
NineAnimator in the Navigator, choose
NineAnimator in the Targets,
General tab on the top, and change the
Bundle Identifier in the
Identity section to whatever you like. Then, click the
Team drawer in the Signing
section, and choose your developer profile. You should be good to go after this.
Step Three (Optional): Update dependencies
All the required binaries have been compiled and uploaded to the repository, so you shouldn’t need to do this. But if something doesn’t work out, you might want to try updating the dependencies.
Still, you should make sure that you have a working copy of Carthage first.
$ carthage update